Masters of both blade and dance, dancers often operate as assassins thanks to their unique abilities. In Ores, dancers are most commonly found in the dense, sprawling mercantile cities in The Red Desert, where there’s plenty of coin to be made and rumors to be heard.
In addition to eviscerating their foes with their excellent bladecraft, dancers will use their alluring charm to support their allies.
Additional Feats: 4th Dueling Parry (Core Rulebook 146); 6th Quick Reversal (Core Rulebook 146), Triple Time (Core Rulebook 387); Poison Weapon (Core Rulebook 185); 10th Dueling Riposte (Core Rulebook 149)
DANCER DEDICATIONFEAT 2
You become trained in Performance. If you are already trained, you become an expert instead. You can also use Performance instead of Thievery when Stealing.
In addition, you can use composition spells like a bard and gain the Cast a Spell activity, but you do not get any of the other benefits of a bard. You learn the Inspire Courage composition cantrip.
Certain dancer feats give you composition focus spells. The rules for focus spells appear on page 300 of the Core Rulebook. Your spellcasting ability for these spells is Charisma. Feats that grant dancer focus spells tell you to increase the number of Focus Points in your pool, but if you don’t already have a focus pool, you instead get a focus pool with 1 Focus Point. You can Refocus by practicing your dances.
Special You can’t select another dedication feat until you have gained two other feats from the dancer archetype.
CONTROLLED FLURRYFEAT 4
The multiple attack penalty you take with a weapon that has the Agile weapon trait on the second attack on your turn is –3 instead of –4, and –6 instead of –8 on the third and subsequent attacks in the turn.
HEALING WALTZFEAT 4
You bolster an ally’s natural regenerative healing abilities. You can cast Hymn of Healing as a dancer focus spell, except the spell is performed as a dance instead of a song. The spell becomes somatic instead of verbal.
CAPTIVATING PERFORMANCEFEAT 4
Your alluring dances captivate your foes. Make a Performance skill check against a target’s Will Save DC. On a success, the target becomes fascinated and flat-footed to your allies.
DANCING EDGEFEAT 8
Requirements Wielding a weapon with the agile weapon trait.
Make three Strikes with a weapon with the agile weapon trait, each with a -2 penalty. All three attacks count towards your multiple attack penalty, but the penalty doesn’t increase until after you’ve made all three of them.
CURING WALTZFEAT 14
You can cast Soothing Ballad as a dancer focus spell, except the spell is performed as a dance instead of of a song. The spell becomes somatic instead of verbal.
HASTE SAMBAFEAT 14
You can cast Allegro as a dancer focus spell, except the spell is performed as a dance instead of of a song. The spell becomes somatic instead of verbal.
*Special thanks to Xenon_Raumzeit on Reddit for assistance with the balancing of Dancing Edge.*